Clock Tower End Bugged

Clock Tower End Bugged

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Posted by: weskay.9217

weskay.9217

The end of the clock tower seems to be bugged. When the face is destroyed, it doesn’t actually seem to open any space for the player to jump; it’s like you’re just jumping into a wall and get hit by the green mist. This only seems noticeable after the most reset patch/update. I had been doing this jumping puzzle just fine previously up until tonight. I’ve even tried jumping early and late. Nothing seems to work.

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Clock Tower End Bugged

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Posted by: mosselyn.5081

mosselyn.5081

It does seem a bit glitchy this year, but I wouldn’t assume it is perma-busted for you.

Last night, I successfully reached the top and jumped through…only to find myself back in the “lobby” with no credit for the success. It happened twice, so I gave it up for the evening. However, I completed it repeatedly with no glitches the previous night and again tonight.

I saw someone on reddit speculating it might be a position synching problem between the client and server, so maybe restarting your game will help.

[OTG] The Old Timers Guild of Yaks Bend
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Clock Tower End Bugged

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Posted by: weskay.9217

weskay.9217

Last night and the nights before that have been fine for me too. Only tonight since the patch have been an issue. The game does seem to be a little “slow” tonight as well though, so that could easily be it. I notice that right after the pause in the beginning, that small disc that blasts out “stutters” a moment.

Maybe I’ll try later but it definitely seems broken at the moment for me.

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