CoF p1 open door mechanic bugged
This has been the case for months (I think since culling was removed from PvE). Many other environmental animations/effects in dungeons were similarly broken at that time. Apparently being instakilled by invisible boulders is anet’s idea of a fun time, since they appear to have approximately zero interest in fixing this bug. I’m half expecting the CoE laser trap to become invisible in an upcoming patch…
Supposedly turning up your graphical settings will make the boulders visible.
Nevertheless, the invisible boulders cast shadows on the ground so it is still possible to get past the trap by watching carefully. Alternately, bring a mesmer along for all CoF path 1 runs.
(edited by draconx.3102)
I had this issue as well. Fixed it by turning the “character model limit” setting to at least medium and the boulders appeared again.