Combat log still not working.
Further down the Road
We’re reworking the combat log to make it more easily used. This will involve help from a ton of departments, but it will help every player in the game. By providing you better combat information, you’ll be able to better make tweaks to your build, and you’ll be able to better adjust your play to deal with difficult encounters.
https://forum-en.gw2archive.eu/forum/game/gw2/October-15th-balance-skills-updates-preview
Further down the Road
We’re reworking the combat log to make it more easily used. This will involve help from a ton of departments, but it will help every player in the game. By providing you better combat information, you’ll be able to better make tweaks to your build, and you’ll be able to better adjust your play to deal with difficult encounters.
https://forum-en.gw2archive.eu/forum/game/gw2/October-15th-balance-skills-updates-preview
They have said lots of things, and have not always been accurate or truthful. So why believe them about it now? What has changed since beta, did they get some money in their pockets and manage to hire some people with talent or?
Gameplay Programmer
Regarding the post that Jon Sharp made on the topic, he was talking about an improvement to the combat log that’s already in early stages of testing. We’re not sure when it’ll be ready to ship because of the sheer number of moving parts in our combat, not to mention the thousands of skills and buffs in our game that will be flowing through it.
The improvements mentioned in the OP are part of this revamp, and then some.