(edited by Caerulei.7159)
Condition Remover Daily Not Working
This also is not working when I use the remove condition ability of my bear on my ranger.
-Gates of Madness
It might be that condition removal by way of “minions” (summons, pets, elementals, turrets, etc) may not count.
It might be that condition removal by way of “minions” (summons, pets, elementals, turrets, etc) may not count.
So removing conditions only doesn’t count as removing conditions when they are removed…. =/
The Engineer ability Super Elixir also fails. The light field it provides that you shoot through doesn’t remove conditions. It says it is, but Burning and Poison were not coming off.
I think there are 2 bugs. One, some abilities that are supposed to remove conditions simply are failing. Two, some abilities that remove the conditions simply are not counting. Probably related to each other in some way, bugging each other out.
I turned in the bug on the the pet condition removal not counting as an ally via in game bug report. I confirm it here. It should count. I frequently use my healing spring to remove conditions on my pet, especially since conditions on him count as still being in combat and I am slowed if he is still suffering.
I believe this also may be related to my poor drop rate, my pet’s damage may not count towards my total damage on a mob.
I’m on one of my 80’s clearing Caledon Forest. Almost none of the creatures (spiders, breeze riders, jungle grubs, krait) that say they apply conditions (poison, bleeding) actually apply them. Is this on purpose?
Level 80s usually kill the creatures before they get around to applying any conditions, it seems. I find that when I want conditions for Condition Removal Daily, it is much easier in the higher level maps. Like Orr. =)