Condition damage/Dredge fractal

Condition damage/Dredge fractal

in Bugs: Game, Forum, Website

Posted by: nukeyoo.9516

nukeyoo.9516

Final boss of the dredge fractal whether it be the elemental or mining suit, I’ve noticed the scaling of damage with the debuff is abysmal with condition damage verse that of direct.

Direct damage abilities hitting for 500-1000 scaling to10,000-20,000+
while
Stack of bleeds ticking for 60-70dmg scales up to 100-110…

This probably is also related to the abysmal damage condition builds can do to inanimate objects.. I understand the concept of making a turret bleed seems unlikely but perhaps pretend its corrosion.

Not sure if its a bug or working as intended but seems like a few things could be tweeked a bit.