Confessor's Stronghold

Confessor's Stronghold

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Posted by: ashkir.6395

ashkir.6395

Confessor’s Stronghold in Living World Season 3 is terribly bugged. I paid 200 Gems to unlock a gated story, only to experience bug after bug, after bug.

This left me with a very bitter taste in my mouth about Guild Wars 2. I loved everything, I even like the events in Heart of Thorns. These story zones I feel are terrible. They’re empty, too many monsters, they literally hit you for 100% of your health in one shot. The game hasn’t explained anything how to counter anything. After doing /wiki on Confessor’s Stronghold I found little out. But, on these forums someone actually explained it and stated the game doesn’t explain the mechanics.

So on Justicar Adrienne, I had a very bitter and nasty bug. So every time you defeat a White Mantle Scout or White Mantle Knight, it appears a new one respawns when they die. So I gave up defeating them and focused on Justicar Adrienne. The shield I got down rather easily because I understood how to counter that magic now. But, she still hits me for literally 100% of my health. I’m a melee mesmer, and apparently I made the worst freaken class choice I guess for my first character?

Now, during the fight I got attacked by the White Mantle Scouts and Knights constantly. They started respawning every second.

By the time I left there were over a hundred White Mantle Scouts and Knights. I was told they weren’t supposed to be respawning like that.

It took me over an hour to defeat Justicar Adrienne because I kept being hit and knocked down instantly with death.

There needs to be a way to prevent these bugs.

Confessor's Stronghold

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

This story instance is designed for multiple players. It can be (and does get) soloed; it just takes being more careful.

In the early part of the instance, you have to take control of the first platform. There’s about half a dozen initial foes, and then there’s a new group that shows up. I believe you can get both groups to overlap under some weird conditions. With a mesmer, I used focus pulls and gravity well to clump them up and then AoE/cleave skills to hurt them.

In the justiciar fight, the support mobs are endless, but you should never have duplicates. Were you actually fighting 100 NPCs at once? (I’ve never seen nor heard of this before) or did you just mean that they kept returning? That is the design. Ignore them; focus on Adrienne.

She does hit very hard and her knockbacks are very frustrating. So, as a mesmer, I’d be taking advantage of blocks (F4, sword 2), stuns (F3, etc), and blink or the stability mantra. You do need to do some damage to her, but if you can keep up some decent phantasms, that shouldn’t be a problem.

That said, your best bet might just be using LFG to find another player to help out. The fights are much, much easier with even just two people.

Good luck and please let us know how you get on.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Confessor's Stronghold

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Posted by: Khisanth.2948

Khisanth.2948

She has an unbreakable Defiance Bar so stun isn’t going to do much.

The high damage wouldn’t be so bad if not for the additional attack speed as the fight goes on.

On my 12+ runs the adds always respawned so I am not sure where someone got the idea that they did not. Maybe they were referring to a different fight. After the first couple runs it became obvious that fighting anything besides Adrienne was a waste of time.

Confessor's Stronghold

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

The stun is to keep the adds from following; it’s not for the justiciar.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Confessor's Stronghold

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Posted by: Haleydawn.3764

Haleydawn.3764

The only story instance designed for a party was Migraine mode. All others are actually balanced for solo players. It may be easier with more than 1 player, that doesn’t mean it was designed/balanced for more than 1 player.

The hard hitting attacks from Justiciar Adrienne are pretty well telegraphed. It’s more timing things right that makes or breaks this instance.

Kitten.