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Double-clicking isn’t exactly something that fits the theme of 8-bit platform games, so it doesn’t seem likely that ANet would make this change.
On the other hand, perhaps it would be a lot easier than preventing the glitch that sometimes happens to people. In the meantime, some of the work-arounds include:
- Use windowed or windowed-full-screen mode and alt-tab
- Keep a couple of healing pots with you and use one & wait.
- Wait it out.
Or, as a preventative measure, don’t rush. One person claims that the bug only happens when they are mashing keys and don’t stop after they die. Their theory is that the game hasn’t caught up to the death and is trying to move the character as instructed by the player, so the PC ends up in the wrong spot in Moto’s room. Since the room wasn’t designed for the player moving around, you get glitched and (seemingly) can’t get out of it.
John Smith: “you should kill monsters, because killing monsters is awesome.”