Corrupted Data in the Archive
Sounds like a disk and/or RAM issue.
Support can probably help you run checks for those if you are not sure how. You can create a ticket at https://help.guildwars2.com/anonymous_requests/new
Sounds like a disk and/or RAM issue.
Support can probably help you run checks for those if you are not sure how. You can create a ticket at https://help.guildwars2.com/anonymous_requests/new
Funny you should mention that….I did a disk check on that partition and it came back clean. I then did a Ram Parity check just to be safe and it all came back clean as well. I’m not sure what was going on. The last time I did a repair which was a couple of hours ago it did finally download some new files. 20MBs worth. So I’m guessing it finally found something to fix. And so far so good. Played an hours worth of EoTM and didn’t have any issues during that time. So, I dunno what was going on. But 5 times in a row was making me think bad thoughts. lol Anyways, appreciate the reply. Cheers
You could also check “%APPDATA%\Guild Wars 2”(without quotes). There should be a CorruptArchive.log in there. That will have the list of corrupt files although it won’t be very useful since it looks like …
Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0×09030887Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0×114a10d6Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0xb1e2b048Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0×59c75869Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0xdb22d902Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0×95a89782Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0×3551377aReason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0xc71fc532Reason: 1
FileId: 0×000bc457 (0)
TotalBytes: 52840
BlockOffset: 52840
BlockBytes: 52840
DecodeOffset: 0
DecodeBytes: 0
ReadOffset: 0
ReadLength: 52840
Xid: 2-0×42854043
I think it is fixed. for now I lead EoTM yesterday for the full 4 hour and didn’t have so much as one hiccup. I’m almost to the point of thinking that this game has an attitude at times. It works when it wants to. There are days when it runs absolutely fantastic and there are those other days when it is giving me the middle finger. lol