Craftsman's bags auto-sorting

Craftsman's bags auto-sorting

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Posted by: Teknomancer.4895

Teknomancer.4895

I’m unsure whether this is a bug or not, but most materials auto-sort into the craftsman’s bags while certain others don’t. This affects all slot sizes of the craftsman’s bags, seems to be an issue only with specific materials, and there doesn’t seem to be any particular rhyme or reason for the ones affected.

I thought it might have something to do with materials being tiered or untiered (with the untiered ones not auto-sorting into the bags), but after looking at material tiers on the wiki, that doesn’t seem to entirely be the case. Some of the untiered mats auto-sort themselves into the craftsman’s bags and some don’t. It also doesn’t seem to be related to item quality (basic, fine, rare, etc.).

For example, if you open trick-or-treat bags, candy corn lands in your regular bags but skulls, nougat and fangs go into the craftsman’s bag as they should. You could look at it as “candy corn is also a consumable so it goes in your main bags (see also Rice in Bulk) plus it’s basic while the others are rare,” but then how do you explain ectos, obby shards or dark matter?

Examples of the ones that don’t auto-sort into the craftsman’s bags (there may be others I’m forgetting):

  • Glob of Ectoplasm
  • Obsidian Shard
  • Glob of Dark Matter
  • Candy Corn
  • Rice Ball
  • Mystic Coin

On a related note, there are things that are only used as crafting materials which do auto-sort into the craftsman’s bags but don’t have corresponding storage slots in the bank (I’m looking at you, Blade Shards), but that missing slot is a separate issue.

tl;dr – If “Deposit All Materials” works on a given material in your inventory, it should always auto-sort into the craftsman’s bag (if there’s enough room in the bag). If the deposit function doesn’t work on that material, it should not auto-sort into that bag type. The craftsman’s bag doesn’t work as described for all materials.

Diplomatic Dictators [DD] guild (Kaineng): http://gw2dd.enjin.com/

Craftsman's bags auto-sorting

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Posted by: Zaxares.5419

Zaxares.5419

I don’t know why Ectos and Obsidian don’t sort into the Craftsman’s Bags, but yeah, it’s been like that since forever.

Candy Corn and Rice Balls don’t sort into the bags because they are food items in and of themselves that can be directly consumed.

Mystic Coins might be because they are used in the Mystic Forge, and are not used directly in crafting.

I do agree that it’s a bit haphazard though.

Craftsman's bags auto-sorting

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Posted by: shadow.6174

shadow.6174

Logic has gotten denied lately :P

Craftsman's bags auto-sorting

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Posted by: aRTy.8951

aRTy.8951

“Deposit all Material” used to be called “Deposit All Collectibles”, which is still more accurate, but was renamed since the collectible tabs solely stores stuff now which can be used in crafting in some way, even though not every single item in there is classified by the game as a “crafting material”. Most people prefer easy wording over perfect game mechanic labeling.

You can easily check for yourself. You need the ID of the item: Look it up in the wiki for example, look into the page’s code (“edit” at the pages top, you can close it afterwards without changing anything) and copy the ID out of the infobox at the beginning of an article.

Then look the item up with the API from gw2 itself:
Obsidian Shard: Trophy
Glob of Dark Matter: Trophy
Glob of Ectoplasm: Trophy
Mystic Coin: Trophy
Piece of Candy Corn: Consumable

Whereas:
Nougat Center: CraftingMaterial
Elaborate Totem: CraftingMaterial
Charged Core: CraftingMaterial

Craftsman's bags auto-sorting

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Posted by: Teknomancer.4895

Teknomancer.4895

If that’s the case, then either those “trophies” need to be recategorized more sensibly, or the bag’s function needs to be changed to work more like the collections tab. That category scheme may mechanically be the explanation for the bag sorting behavior, but it doesn’t make any sense from the perspective of these items’ primary intended use, which is what should really matter.

The consumable thing makes at least some sense but even if ectos, obby shards and so forth are technically “trophies,” their only actual use is in crafting, so they should automatically go in the friggin’ bag. It’s starting to look like not a bug, but instead sloppy design (shadow.6174 got it right). Besides, hasn’t the point of all the recent changes allegedly been to streamline the interface and make it more intuitive?

Again: If “Deposit All Materials” works on a given material in your inventory, it should always auto-sort into the craftsman’s bag (if there’s enough room in the bag). If the deposit function doesn’t work on that material, it should not auto-sort into that bag type.

Diplomatic Dictators [DD] guild (Kaineng): http://gw2dd.enjin.com/

Craftsman's bags auto-sorting

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Posted by: shadow.6174

shadow.6174

Yes, I always thought it weird that some items are classified as Trophy. At beginning I got used to see Trophy as those junk items but then later I realized it wasn’t always true. In fact, the definition for Trophy, Salvageable and Crafting material items has been a bit confused for a while (or maybe since release).