(edited by Lydon.1890)
Crashing While Engaging Karka Queen
I crash sometimes during the event. Turning down the graphics to minimum has prevented this entirely. I’m now experimenting with different settings to see what works.
I suspect what’s changed is that there are now many more people using weapons with particle effects, triggering combos, and otherwise overtaxing my graphics card. (It might also be overheating — I haven’t ruled that out.)
For the moment, I consider this to be a problem on my end, not on ANet’s end.
I actually had this issue happen with Jormag recently. I was able to read the crash report and see that it was a memory error. Apparently, a megaserver’s worth of players charging towards a ginormous dragon on max graphic settings has been the first thing I’ve ever encountered that required more than 8GB of memory (to be fair, with a total of 3 displays and a number of other open windows). My solution was to buy another 8GB of memory, and I haven’t had a problem since.
I actually had this issue happen with Jormag recently. I was able to read the crash report and see that it was a memory error. Apparently, a megaserver’s worth of players charging towards a ginormous dragon on max graphic settings has been the first thing I’ve ever encountered that required more than 8GB of memory (to be fair, with a total of 3 displays and a number of other open windows). My solution was to buy another 8GB of memory, and I haven’t had a problem since.
Interesting. <checks wallet to see if there’s enough cash to buy more memory> Thanks for the idea.
I actually had this issue happen with Jormag recently. I was able to read the crash report and see that it was a memory error. Apparently, a megaserver’s worth of players charging towards a ginormous dragon on max graphic settings has been the first thing I’ve ever encountered that required more than 8GB of memory (to be fair, with a total of 3 displays and a number of other open windows). My solution was to buy another 8GB of memory, and I haven’t had a problem since.
But I already have 16GB of RAM
But I already have 16GB of RAM
Problem is, that a 32-Bit application can only use 4GB maximum, and i think there is also quite some space used for acessing the VRAM so that in the end its more like 3,5 GB that can really be used as heap.
However normally that was the typical 32-bit problem where only 2GB can be used, but with all maxed settings and a big resolution its maybe possible.
I would first lower the number of players that are rendered maybe, and the quality.
Ahh .. and disable Supersampling if you use it.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
I’ll add in that my client crashed last night as well the moment the queen died. It still awarded me the bouncing reward chest (that appears on your HUD) but I was unable to get the physical chest on the island itself.
I did have everything on max settings and the map was hard capped, I believe. But I found it odd that I crashed right when she died.
I’ve stopped doing karka queen altogether because I freeze up for several minutes 100% of the time(usually fatally so, requiring me to kill the GW2 process) the exact moment that the karka queen’s model loads on my screen.
Changing the graphics settings hasn’t stopped it, and it never happens anywhere else in the game, and it’s always right when her model loads up and becomes visible. I’ve even tried keeping her off-screen the whole fight with no luck.
It’s very, very annoying
My client crashes about 90% of the time at Karka since the megaserver was introduced. My graphics settings are set to FGS champ farm settings (as low as I can go). My computer is not old or slow either, in fact in the FGS champ farm hey days, I’m usually one of the first to make it to the next wp.
This is so annoying; it cost me to wp over, I do the pre events and help fight the Queen.. But I don’t get the kill, which means no loot and more importantly no traits unlocked for some of my toons… Yeah, STILL working on that… So it’s very annoying.
I actually had this issue happen with Jormag recently. I was able to read the crash report and see that it was a memory error. Apparently, a megaserver’s worth of players charging towards a ginormous dragon on max graphic settings has been the first thing I’ve ever encountered that required more than 8GB of memory (to be fair, with a total of 3 displays and a number of other open windows). My solution was to buy another 8GB of memory, and I haven’t had a problem since.
A memory error does not mean you have insufficient RAM. No game on the market uses a full 8GB even with supersampled textures.
If your game is crashing, run a -repair. http://wiki.guildwars2.com/wiki/Command_line_arguments
A heretic’s voice in your head
A stargazer, releaser