Crucible of Eternity Bug(s)

Crucible of Eternity Bug(s)

in Bugs: Game, Forum, Website

Posted by: ObiWan.2917

ObiWan.2917

I’m not sure if these are actually bugs but here we go.

After escorting the npc we picked the frontal assault path. It was all ok until we came to the boss fight which happens in a big room. I cant remember the boss name but it is some kind of risen/frankenstein creature. His abilities were big aoe attacks with frontal underground cone spike attack. He was also doing the stomping/close range aoe attack as well. The damage of the boss was really excessive as well as the radius of the attacks. For e.g. it takes 2 dodge moves to evade the aoe, and even that cant save u from being one-shot. After some time while i was running back to the fight i noticed the that the boss stopped moving. In fact he wasn’t doing anything at all. We basically burned him where he stood. Some adds spawned while we were doing that but they either disappeared or my party members finished them off.

After some time we encountered this boss again. He was placed in a room with pillars. His abilities where the same, but this time he was spawning small versions of torment claws. Being in that tight space it was impossible to survive to due to excessive damage and ridiculous range of his aoe attacks, same issues we faced the 1st time we encountered him.

Is this a bugged fight and should these things happen as they were normal game mechanics? From my point of view i would say that this fight would require some kind of tweaking (mainly in either boss aoe range or damage output)

Also i would point out that we only got one chest from a kite/survival encounter which is just before the second encounter of aoe boss.