Culling casuing crashing now

Culling casuing crashing now

in Bugs: Game, Forum, Website

Posted by: Nitescape.6984

Nitescape.6984

thanks to this bright idea to include Culling into the game and forcing me to see tags i dont want to see, my system is now crashing. for the past 11 months i have had no problem using my card over clocked and playing up to 12 hours or more in a day.
as of the 8/20 patch introducing this added crap on my screen, i am lucky to last more then 2 minutes in highly populated area’s, and for what a option that is being forced on me for no reason.? i dont understand what anet expects us the players to gain by causing un needed rendering, and textures to cluster F*k the screen up. i have played successfully for 11 months with no name tags but those in my group and enemy tags showing. and now even with the options un checked to show names i am still seeing a floating sea of tags..
pls anet undo this blunder of a idea because it really was not a good one a great one or even a hint of a smart one.

Culling casuing crashing now

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Posted by: Khisanth.2948

Khisanth.2948

They didn’t include culling … they just removed it. You can just adjust the settings yourself.

Character Model Limit: Lowest
Character Model Quality: Medium
looks like a pretty close approximation of how it was with culling

Culling casuing crashing now

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Posted by: Nitescape.6984

Nitescape.6984

i would agree with u with the exception i have already turned all that stuff down, and it still is causing issues, even guildies are saying they have lost half there fps avg due to this adjustment. anet installed since release the option to see tags with a nice little check box next to them. mine are still unchecked and yet i see the very things i dont want to see, so it is defiantly a forced annoyance. been playing since release with no real issues. so cant exactly say i don’t know how to a just the game settings already.

Culling casuing crashing now

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Posted by: Kosai.7458

Kosai.7458

i have to say those sea of name tags is a bit eye watering, not really pretty to see and ruins the gameplay visual experience

that said, i dont mind that culling is off, i just wish that it would include the visual radius of those said name tags

Culling casuing crashing now

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Posted by: Kosai.7458

Kosai.7458

by name tags, i meant the npcs. I have the ticked off option for “showing all nameplates”. so even when it is ticked off, the name tags still show up for longer distances