Culling system - everyone looks the same?
https://forum-en.gw2archive.eu/forum/support/bugs/Character-limit-quality-PvE-is-now-WvW/
The WvW client-side character quality limits are now shared in PvE. Your framerate will take the biggest hit as it shows more people (at least on my end), so you should be able to set char quality higher and keep the player limit on low/lowest and retain smooth gameplay.
“Any lump can hack bad guys to death, but it takes skill
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated
and style to turn them into craters and dust.” -Tonn
Number-crunching for ecto salvages – periodically updated
Okay I see where the fix was now. Thank you!