Fixed a bug in which players did not receive the intended first-time and daily rewards upon completing the Mad King’s Clock Tower.
Bold for emphasis is mine.
However, the daily rewards were unchanged. Only the addition/fix of the first-time rewards went through.
The daily reward (first successful completion of clock tower per day) before patch is the same as now: 20 emphyreal fragments on top of what’s always gained (5 Trick-or-Treat Bags and one of the three Halloween utilities).
Dear ANet writers,
Stop treating GW2 as a single story. Each Season and expansion should be their own story.