DareDevil dash sometimes became normal dash
I’ve found this as well, it’s easily fixed by just changing trait and reapply the one you want but that’s tedious.
The problem seems to arise whenever you load a new map or instance.
The Daredevil dodge becomes a normal dodge with the added effect (extra damage, extra condi or swiftness) but:
- Doesn’t show animation
- Does not go the extra distance on Dash
EDIT: Seems like it’s not everytime you load into a new map or instance, tried it with going into Order Of Whispers instance and that was foolproof, then i WP’d to Rata Sum and the dash still works like it should.
(edited by Petham.9042)