Daredevil changes

Daredevil changes

in Bugs: Game, Forum, Website

Posted by: Eleon.8197

Eleon.8197

last beta weekend daredevil was released and with it came staff which was mostly useless in a player vs player fight and new dodge traits one of which is pure condition one is a speed boost that’s difficult to use in a fight and the third was a leap finish with a damage spike at the end with this new weekend the BIGGEST change i see is the leap finish bound is now a blast finish which has made the trait all but useless for any thief combo fields because of the movement with the dodge where as with the leap finish i could jump through blind fields for stealth something thief has always done but something that daredevil needs for survival. Last weekend was the most fun I have had on thief in months i was dodging dealing high damage killing classes that would more often than not have destroyed me before. This weekend is a lot more boring not to mention the gun flame warrior bug… BRING BACK LEAP FINISH!

Daredevil changes

in Bugs: Game, Forum, Website

Posted by: Assassins Caddy.1539

Assassins Caddy.1539

I totally agree!

I did notice that the dash dodge was much better this last beta weekend event, however that blast finisher makes that other dodge skill useless.

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