[DeathShroud Bug] Forced Interrupt on DS Exit

[DeathShroud Bug] Forced Interrupt on DS Exit

in Bugs: Game, Forum, Website

Posted by: Apokriphos.7042

Apokriphos.7042

New with the patch:

When DS ends naturally through decay or through damage taken, any actions currently being performed are interrupted.

This includes ressing, stomping, and other actions.

https://forum-en.gw2archive.eu/forum/professions/necromancer/DS-nerfed-again

[DeathShroud Bug] Forced Interrupt on DS Exit

in Bugs: Game, Forum, Website

Posted by: Lethal Stranger.5093

Lethal Stranger.5093

Since it’s not mentioned in the patch notes I’m just gonna assume this is a bug.
Please fix this and be communicative for once ArenaNet.

Necromancer/Engineer/Elementalist main
Plays every class though :>
The Dynasty Warriors [DW] – Far Shiverpeaks

[DeathShroud Bug] Forced Interrupt on DS Exit

in Bugs: Game, Forum, Website

Posted by: Smoke.9273

Smoke.9273

If this is not a bug…
…can you explain to us how nerfing DeathShroud (functionality) helps us with sustain? Or how it tones down a specific strong, much complained about build?

Inform us and fix this.

Riay
Fused with my Shroud

[DeathShroud Bug] Forced Interrupt on DS Exit

in Bugs: Game, Forum, Website

Posted by: Lethal Stranger.5093

Lethal Stranger.5093

How strange, another patch but this bug hasn’t been fixed yet.
Please enlighten us ArenaNet.

Necromancer/Engineer/Elementalist main
Plays every class though :>
The Dynasty Warriors [DW] – Far Shiverpeaks