DeathShroud bugs
Yea this bug is getting another unintended effect too… it is kicking me out of Death Shroud when I cast it instantly. It give me a 10 second cooldown and no skill use. Other issue is happening when I use thief too :/ just instantly uses steal and my bundle…
be careful that you’re not accidently pressing the f1 skill twice in the heat of battle
Protip: for thief this can be VERY effective when using stolen skills like whirlwind as the the double tap will active the whirlwind and the steal tele giving you the next stolen ability WHILE lauching into whirlwind as you tele too them. When traited with the daze, this can be absolutely devestating. Combine with Blinding Powder after the combo to blind and cancel any immediate retaliation as well as giving yourelf time to reposition, for a few seconds to prepare for you’re next assualt as ZERO initiative will have been used at this point, meaning damage traits bosted by highe intiative will be much more effective (ie. backstab>HS spam ). This is an incredibly effective burst and can down or severly injure multiple foes at once. You can even trait poison application to those steals as well, making recovery from that burst either waste valuable CDs, Or make finishing the kill, nearly, guarenteed. Many think a lot of mechanics are broken, but the truth is that most people don’t even know how to use their profession’s mechanics to maximum efficiency. Prefession mechanics can and should be a part of nearly any build. A prime example is terribad ‘power rangers/pets’ (yes the prefession is RANGER/PET, and NOT just RANGER who happens to have a useless companion) who try to only boost thier ranger while completely ignoring the fact that ~30%ish of their classes productivity revolves around using thier pet wisely, hence the reduction in base power for the Ranger himself. I’m not aware of any real bugs surrounding these particular mechanics other than the neglect and/or inability for people to use them efficieantly. I’m not trying to call anyone ignorant or descredit the idea that there might be some bugs, but i’m halfway through my 9th 80 and have no problems with anything like this. Sorry if I’ve come off as rude but these mechanics have SO MUCH MORE POTENTIAL than, probably, 50%+ of players are even aware of. As far as the Necro loosing health while in DS, be certain that you’re not stacked with conditions as you enter DS b/c these will still continue to tick away damage to your primary health bar. Is this a PvE, 3dubs, or PvP issue, btw? Just for a bit of reference.
(edited by Tman.6349)