"Deep Strike" bugged warrior

"Deep Strike" bugged warrior

in Bugs: Game, Forum, Website

Posted by: aurelius.4570

aurelius.4570

“Deep Strike” the 10 pt ability in ARMS in the Warrior build. Tooltip reads gain 40 precision for each unused signet you have equipped. Doesn’t add more precision even if you have unused signets. It’s definitely bugged and not working at all. When I change from this to furious reaction my precision doesn’t even move what so ever yet I have 4 unused signets available. Seems this has been bugged quite awhile now.

"Deep Strike" bugged warrior

in Bugs: Game, Forum, Website

Posted by: Khisanth.2948

Khisanth.2948

The trait is bugged but there is a work around. After enabling Deep Strike you have to turn your signets off and on(as in swapping each slot to a non-signet skill and swapping back).

The other thing to keep in mind is that the +40 is only in lv80 areas. It is affected by downscaling(wasn’t always the case).

The weird thing with the bug is that the reverse is also bugged. Once you get it to give the expected precision. If you change the trait to something else you will still retain the extra precision from the trait.

It will also update when a signet gets activated or finish recharging.

(edited by Khisanth.2948)

"Deep Strike" bugged warrior

in Bugs: Game, Forum, Website

Posted by: IceXCrystals.2068

IceXCrystals.2068

I have the same problem as you in game, this might be character specific because my friend’s warrior updates the % crit. chance when he switch back and forth between a different trait and deep strike no problem. Hopefully Anet will fix it with a patch or something, it’s more annoying then disabling; although the potential 10% critical chance when ever you want it on or off is pretty big to me.