"Destroy Psylithium Generators" event very broken spawn rate

"Destroy Psylithium Generators" event very broken spawn rate

in Bugs: Game, Forum, Website

Posted by: Nkuvu.2570

Nkuvu.2570

Event: “Destroy Psylithium Generators” in Sorrowful Sound, part of Bloodtide Coast

The number of players in the area was mostly just one. Every once in a while one or two other players would pass by and start to assist. Then they’d see the Inquest number and veer off. At most, there were three players at once. The vast majority of the time I was doing this event entirely alone.

Around each generator, I started with a half dozen Inquest. Uh, OK. Lure them out one by one, kill them. By the time I got back, more had spawned.

The rate of Inquest spawning seemed to increase as I destroyed more generators. After three generators were destroyed, the number of Inquest around each generator was too high to count. In part because they were all on top of each other, like a bot swarm.

But since I’m stubborn, I finished the blasted event. I swam in, got off a few shots at the generator, ran away and healed up. Lather, rinse, repeat repeat repeat and some more repeat.

For the last generator, it was simply “run in, shoot the generator a few times, die, respawn” instead. The number of Inquest was…. well, the terms I’d use would end up being kittens. So yeah.

All of this? Because I wanted to talk to the frikkin’ karma vendor Creator Zee, who apparently can’t sell things while an event is running.

This one event took me well over an hour, and involved many many deaths.