Guild Leader of OHM
Detha - The Laziest of the Priory
Guild Leader of OHM
So I realize this is beating a dead horse at this point but I feel its important to bring up. Since the game’s launch Detha Tremblebones has been a bit of an underachiever among her fellow Priory members. In Ascalonian Catacombs she leads you down Path 2 to defeat the Ghost Eater except when you get to the final room she suddenly chickens out and does nothing to start the Ghost Eater event.
This has been the case for four years. I believe its time she’s whipped into shape or let go for someone more capable.
There’s usually a reason why she fails to start the event and it can be prevented and/or worked around. I’m not saying that ANet shouldn’t fix it, but I’m saying it needn’t be a problem for most players.
So I realize this is beating a dead horse at this point but I feel its important to bring up. Since the game’s launch Detha Tremblebones has been a bit of an underachiever among her fellow Priory members. In Ascalonian Catacombs she leads you down Path 2 to defeat the Ghost Eater except when you get to the final room she suddenly chickens out and does nothing to start the Ghost Eater event.
This has been the case for four years. I believe its time she’s whipped into shape or let go for someone more capable.
There’s usually a reason why she fails to start the event and it can be prevented and/or worked around. I’m not saying that ANet shouldn’t fix it, but I’m saying it needn’t be a problem for most players.
It can be prevented by making detha die while pressing you in the flame turrets at the start of the dungeon. This will also cause her to always activate her event even on other paths.
So I realize this is beating a dead horse at this point but I feel its important to bring up. Since the game’s launch Detha Tremblebones has been a bit of an underachiever among her fellow Priory members. In Ascalonian Catacombs she leads you down Path 2 to defeat the Ghost Eater except when you get to the final room she suddenly chickens out and does nothing to start the Ghost Eater event.
This has been the case for four years. I believe its time she’s whipped into shape or let go for someone more capable.
There’s usually a reason why she fails to start the event and it can be prevented and/or worked around. I’m not saying that ANet shouldn’t fix it, but I’m saying it needn’t be a problem for most players.
It can be prevented by making detha die while pressing you in the flame turrets at the start of the dungeon. This will also cause her to always activate her event even on other paths.
Making Detha die like this is an exploit , i have reported this many time along with many other dungeon bug like the Chain pull to disable the first trap in AC story mode but unfortunately the dungeon are abandoned by the devs. The real problem is the speed runs where everyone run past everything , using waypoint while NPCS have not finished their conversation .. etc .. im not surprised when players complaint about bugged dungeon paths.