Do they even care about bugs?

Do they even care about bugs?

in Bugs: Game, Forum, Website

Posted by: Spunter.5847

Spunter.5847

Before we begin, yes I’m upset. I recently came bake to the game after a couple year break. One of the reasons I took a break was because of all the bugs in the end game. Me, and my groupies, decided to work our way through the Arah dungeons. And guess what? GAME BREAKING BUGS!!! we were doing path 2 of Arah, first the way point after the spider room that you have to either stealth through or use the golem didn’t appear. we got through that, and killed the berserk boss. We stumbled our way through the rest of the dungeon. (its been a while since we have done this) we got to the pirate boss that has extreme AoE damage at the end of the dungeon. We had a team wipe. (we messed up the timing on the extreme AoE damage.) We went to run back to the boss, aaand it was bugged. The wall that cages you in didn’t disappear to let us back in. So after an hour of dungeon crawling we got a good ol fashioned screw you… this was one of the original dungeons, why aren’t the bugs fixed yet? Here’s a screen shot to show you what I am talking about.

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Do they even care about bugs?

in Bugs: Game, Forum, Website

Posted by: CMM.6712

CMM.6712

send an in game bug report yep

(edited by CMM.6712)

Do they even care about bugs?

in Bugs: Game, Forum, Website

Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Good way to report bugs: at the time with an ingame report. Gives ANet exactly what’s needed to search for the cause.
Bad way to report bugs: in the forum. This is an inferior method and means the bug might not be found.
Worse way to report bugs: on a subforum that the people who work on bugs don’t even read……

Please report in game if you want bugs fixed.

Be careful what you ask for
ANet may give it to you.

Do they even care about bugs?

in Bugs: Game, Forum, Website

Posted by: Laulajatar.4253

Laulajatar.4253

Just for the record: The waypoint after the spiders was not bugged, it has been removed like 3 years ago.

If you wipe at Alphard, the wall will stay up. To fix it, just wipe again, let the whole party walk into the mines and be all dead before you respawn again. The wall will be down again.

The only game breaking bug I encountered in Arah 2 a while is the first boss not activating, probably connected to the bad cutscene timing and the new break bars with her perma immobilize on herself. At least that one is quick to reach again.

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