Dodge/Evade window lasts too long.
I dont know if anyone ever noticed it but the current evade time window is too long.E.g,you evade..youre out of evade again and back on 2 feet but you still continue to evade one or or two hits.I dont even know how to explain it properly,it just seems to me that evading last longer then it really should last.You should not be able to evade when you got out of your dodge roll,but this is what is continously happening on all classes,and has been happening since the start of gw2..Im kinda surprised ive never seen anyone reporting this tbh.
You’re applying logic to physics inside of a computer game. When you dodge, you’re going from a standing frame of reference, going through the animation of dodging (when stuff cant hit you), which then ends with another standing frame of reference.
I dont know if anyone ever noticed it but the current evade time window is too long.E.g,you evade..youre out of evade again and back on 2 feet but you still continue to evade one or or two hits.I dont even know how to explain it properly,it just seems to me that evading last longer then it really should last.You should not be able to evade when you got out of your dodge roll,but this is what is continously happening on all classes,and has been happening since the start of gw2..Im kinda surprised ive never seen anyone reporting this tbh.
You’re applying logic to physics inside of a computer game. When you dodge, you’re going from a standing frame of reference, going through the animation of dodging (when stuff cant hit you), which then ends with another standing frame of reference.
The evade window should end right away after the dodge,this is not happening atm,people are out of dodge still able to evade one or two hits.If this is meant to be,then its just absurd.Classes with a high evade spamming window can abuse this so hard,you wont hit them once.
Unless they’re running constant vigor, endurance sigils, or traits that increase endurance regen, they can dodge twice in a row, and then cannot dodge for up to 20-30 seconds.
If they’re still dodging more than that, then you’re complaining about classes such as thieves or skills that have been changed to, or always were, full evades. In which case, not a bug in any form.
Unless they’re running constant vigor, endurance sigils, or traits that increase endurance regen, they can dodge twice in a row, and then cannot dodge for up to 20-30 seconds.
If they’re still dodging more than that, then you’re complaining about classes such as thieves or skills that have been changed to, or always were, full evades. In which case, not a bug in any form.
Please,pay attention to what im saying above.Im not complaining about certain classes,im saying that certain classes able to spamm evade this much with the current “Bug” that evade is lasting longer than it should last they can almost remain in a “permanent” evade state.Again..the evade window lasts too long,it should end Right After The Dodge,and not last 0.5 – 1 sec longer then it currently is doing.
The lack of responses on this shows most people are even unaware of this happening.