Does Anet get info in windows crash reports

Does Anet get info in windows crash reports

in Bugs: Game, Forum, Website

Posted by: Inimicus.7162

Inimicus.7162

Q:

Title says it all, but in case they don’t I have a nice, long (and probably multi-post) set of things I would like some more info on…

2013-01-10T19:51:32Z
Client build is 16419 (101)
Manifest build is 16419
Verifying contents of archive…
Verify failed: [0×00011bc6:0×00011bc6] CRC failed
Verify failed: [0×0000ebd2:0×0000ebd2] Load failed
Verify failed: [0×000123e0:0×000123e0] CRC failed
Verify failed: [0×00037ce2:0×00037ce2] CRC failed
Verify failed: [0×00019717:0×00019717] CRC failed
Verify failed: [0×00037fd1:0×00037fd1] CRC failed
Verify failed: [0×00014c87:0×00014c87] CRC failed
Verify failed: [0×00014a7d:0×00014a7d] CRC failed
Verify failed: [0×0001322f:0×0001322f] CRC failed
Duration: 301 seconds
Examined 228432 of 228432 files.
Deleted 9 bad files.
Skipped 4 files (local files, different versions, etc).

What are these mysterious 4 files? I wish to hunt them down and kill them since i wager one of those is a source of issues, this is always the case in the VerifyResults.txt file…

and now for some specific error reports that I’ve never seen anyone post…

—> Error Logs <—
t exist propId=‘1600445909372535354’
Content is referencing a propID that doesn’t exist propId=‘1600446046811488827’
Model ‘0×0121ec’: Missing anim or fallbacks: zeropose
Content is referencing a propID that doesn’t exist propId=‘1600446291624624696’
Model ‘0×03ad12’: Missing anim or fallbacks: wgtrunfidl
Content is referencing a propID that doesn’t exist propId=‘1600446424768610873’
Couldn’t find projectile effect for skill ‘loAhc.dMYcv’
Content is referencing a propID that doesn’t exist propId=‘1593720270732926492’
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Model ‘0×019837’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×00f3d0’: UnlinkModel called on CModel without LinkComponent
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Content is referencing a propID that doesn’t exist propId=‘1593720270732926492’
Model ‘0×0052b9’: Can’t link child ‘0×00ced3’ to parent bone ‘mouth’, there’s no bone with that name. Linking to root instead
Model ‘0×0052b9’: Can’t unlink child ‘0×00ced3’ from parent bone ‘mouth’, there’s no bone with that name.
Content is referencing a propID that doesn’t exist propId=‘1600446424768610873’
Model ‘0×0121ec’: Missing anim or fallbacks: zeropose
Content is referencing a propID that doesn’t exist propId=‘1600446291624624696’
Texture missing mip chain: 0×063d44
Content is referencing a propID that doesn’t exist propId=‘1600446046811488827’
Content is referencing a propID that doesn’t exist propId=‘1600445909372535354’
Couldn’t find projectile effect for skill ‘loAhc.dMYcv’
Model ‘0×054cb0’: Missing anim or fallbacks: rgtrunfidl
Couldn’t find projectile effect for skill ‘loAhc.dMYcv’
Mem Arena ‘Collision’ capacity exceeded. Attempted alloc category: ‘Collide Havok’ Size: 1048576
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (-16729.298828, -22383.386719, -370.937469), Completion: 0.000000
File 0×7ebe0 stream 0×0 is corrupt
Raw file 0×0007ebe0:0×0007ebe0 has CRC 0×60f77573.
Deleting file 0×0007ebe0

(edited by Moderator)

Does Anet get info in windows crash reports

in Bugs: Game, Forum, Website

Posted by: Inimicus.7162

Inimicus.7162

Title says it all, but in case they don’t I have a nice, long (and probably multi-post) set of things I would like some more info on…

2013-01-10T19:51:32Z
Client build is 16419 (101)
Manifest build is 16419
Verifying contents of archive…
Verify failed: [0×00011bc6:0×00011bc6] CRC failed
Verify failed: [0×0000ebd2:0×0000ebd2] Load failed
Verify failed: [0×000123e0:0×000123e0] CRC failed
Verify failed: [0×00037ce2:0×00037ce2] CRC failed
Verify failed: [0×00019717:0×00019717] CRC failed
Verify failed: [0×00037fd1:0×00037fd1] CRC failed
Verify failed: [0×00014c87:0×00014c87] CRC failed
Verify failed: [0×00014a7d:0×00014a7d] CRC failed
Verify failed: [0×0001322f:0×0001322f] CRC failed
Duration: 301 seconds
Examined 228432 of 228432 files.
Deleted 9 bad files.
Skipped 4 files (local files, different versions, etc).

What are these mysterious 4 files? I wish to hunt them down and kill them since i wager one of those is a source of issues, this is always the case in the VerifyResults.txt file…

and now for some specific error reports that I’ve never seen anyone post…

—> Error Logs <—
t exist propId=‘1600445909372535354’
Content is referencing a propID that doesn’t exist propId=‘1600446046811488827’
Model ‘0×0121ec’: Missing anim or fallbacks: zeropose
Content is referencing a propID that doesn’t exist propId=‘1600446291624624696’
Model ‘0×03ad12’: Missing anim or fallbacks: wgtrunfidl
Content is referencing a propID that doesn’t exist propId=‘1600446424768610873’
Couldn’t find projectile effect for skill ‘loAhc.dMYcv’
Content is referencing a propID that doesn’t exist propId=‘1593720270732926492’
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Model ‘0×019837’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×00f3d0’: UnlinkModel called on CModel without LinkComponent
Model ‘0×00f4ed’: UnlinkModel called on CModel without LinkComponent
Content is referencing a propID that doesn’t exist propId=‘1593720270732926492’
Model ‘0×0052b9’: Can’t link child ‘0×00ced3’ to parent bone ‘mouth’, there’s no bone with that name. Linking to root instead
Model ‘0×0052b9’: Can’t unlink child ‘0×00ced3’ from parent bone ‘mouth’, there’s no bone with that name.
Content is referencing a propID that doesn’t exist propId=‘1600446424768610873’
Model ‘0×0121ec’: Missing anim or fallbacks: zeropose
Content is referencing a propID that doesn’t exist propId=‘1600446291624624696’
Texture missing mip chain: 0×063d44
Content is referencing a propID that doesn’t exist propId=‘1600446046811488827’
Content is referencing a propID that doesn’t exist propId=‘1600445909372535354’
Couldn’t find projectile effect for skill ‘loAhc.dMYcv’
Model ‘0×054cb0’: Missing anim or fallbacks: rgtrunfidl
Couldn’t find projectile effect for skill ‘loAhc.dMYcv’
Mem Arena ‘Collision’ capacity exceeded. Attempted alloc category: ‘Collide Havok’ Size: 1048576
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (-16729.298828, -22383.386719, -370.937469), Completion: 0.000000
File 0×7ebe0 stream 0×0 is corrupt
Raw file 0×0007ebe0:0×0007ebe0 has CRC 0×60f77573.
Deleting file 0×0007ebe0