Double-tap Dodge detection altered?

Double-tap Dodge detection altered?

in Bugs: Game, Forum, Website

Posted by: Will.6829

Will.6829

Hi,

Maybe it’s just me, but it definitely feels like the heuristic employed to detect a double tap (and thus perform a dodge) has been ‘tweaked’ in this latest patch.

Whilst it has achieved it’s presumed purpose to make it easier, this subtle change has caused me to be dodging frivolously all over the place now.

I was used to the old code, as I’m sure many others are/were. So would it be possible to either redact the change or have an option added (even just a commandline switch) to enable the previous behaviour please?

Unless I’m just making this up, in which please ignore me

Double-tap Dodge detection altered?

in Bugs: Game, Forum, Website

Posted by: Iavra.8510

Iavra.8510

Most people probably have bound dodge to an actual button, so this change (if there is once) won’t be noticed by that many.

Double-tap Dodge detection altered?

in Bugs: Game, Forum, Website

Posted by: Andred.1087

Andred.1087

Honestly you should just turn off double-tap to dodge and bind a button for it. It will take a little time to get yourself out of the habit of doing it, but it’s really for the best.

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs