Downed while falling = instantly defeated.
did
u slide on the slope or
was it a direct free fall?
sliding down on slopes greatly accelerates your character’s falling speed hence increasing the final fall damage. this is what i noticed.
i died from sliding down while doing WvW jumping puzzles this way before.
i.e. i missed a jump, hit some slopes, started sliding all the way into the water, then hit the bottom of the water, bam! defeated.
Jumping directly from that height wont kill you but sliding will.
Its kind of annoying that game doesn’t register end of falling on receiving falling damage for 1st time. Also players get punished for having speed buffs, speed traits or speed signets by taking bigger and more frequent falling damages on “slopes”.
(edited by zbrkesbr.4173)
possibly this explains it.
The charr in the video clearly goes directly to the defeated state, skipping downed (based on res speed).