I have not seen any note on this, and have noticed that the skill Wings of Resolve (Guardian Dragonhunter’s f2 class function) is still affected by movement-impairing conditions such as cripple and chill despite the fact that movement skills in this game should not be affected by cripple and chill (as per a balance patch earlier this year).
The skill does work as intended by removing immobilize, and moving the full distance (800 range leap) whether in or out of combat, but oddly enough it will not move the full distance if crippled or chilled.
Considering this is a movement skill, and that the engineer’s Rocket Boots got the treatment recently, I would appreciate if this got addressed. This is a bug, is it not?
Thank you!
Additionally: The increase in health regeneration from the trait Absolute Resolution still does not seem to apply to Wings of Resolve’s passive effect.