Dragon Kamas upside down!

Dragon Kamas upside down!

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Posted by: Sariel V.7024

Sariel V.7024

When the new Dragon Kamas are wielded, they have the blades coming out beneath the hands. Kamas I’ve always seen wielded much like an axe, so it would appear better if the models were flipped.

Dragon Kamas upside down!

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Posted by: Sariel V.7024

Sariel V.7024

Maybe I better investigate this a little further… make sure the animations aren’t actually better with the reversed haft.

Dragon Kamas upside down!

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Posted by: Auron.5709

Auron.5709

As Sariel has said, the Dragon Kamas are wielded normally with the hilt down and not up.

With GW2 dagger animations though, the blade down solutions actually works better as every dagger in the game has the blade going behind the character and not forward. This has resulted that the animation with daggers is a bit different.

There are problems with animations though that I noticed. Problem is the off hand dagger blade which should point behind the character and not forward. Both thief and ranger have the off hand skills moving so that the dagger hits with the dull side of the blade currently. With necromancer this is not really an issue as the weapon is a caster weapon. It can be seen though that the animation might still be better if the dagger was flipped with the off hand version.

Not sure if Anet can change the off hand weapon orientation compared to the main hand version as this is not done at all in the game so far. It would be nice though to have the change if it is possible.