Dragon Stand DC

Dragon Stand DC

in Bugs: Game, Forum, Website

Posted by: Nitron.6405

Nitron.6405

I just dc’d right after the cutscene where the Mouth of Mordremoth dies after an extremely long run that took much longer than it should’ve, only to find that I could not get back into the same instance because “Network Error”. I missed out on the chest + all noxious pods I was going to open. I do not feel rewarded for the amount of time I spent on this event. There should be a system in place that prevents situations like this from happening.

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Dragon Stand DC

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Posted by: Affinity.2479

Affinity.2479

I don’t believe this is a “bug” perse. It’s just a result of the way megaservers work. However, I don’t agree with people not being able to get their rewards because the chest is placed in the actual world and not as a bouncy bonus chest on our screen. People are going to crash. People are going to get disconnected. We are participating in two-hour long events. There should be more of a guarantee of rewards than hoping you don’t get thrown off the map you’re on.

Edit: And, for the sake of our collective sanity, please let us skip that cutscene after killing the Mouth of Mordremoth. I’m grinding (yes, grinding) out legendary weapon requirements here, and I’m sick of seeing it over and over again.

(edited by Affinity.2479)

Dragon Stand DC

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Posted by: BlackKnight.4580

BlackKnight.4580

Same exact situation just happened to me. “Network error.”… why only on that map. I now make sure to join squads or groups on big events since the client is so unstable since HoT. It works for all the other maps, I just have to “Join in [Map]” on my teamates.
But not in DS after a success…

Dragon Stand DC

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Posted by: Sourde Noire.5286

Sourde Noire.5286

I believe it’s intended that you cannot join a finished map. Either because it will close very soon and that’s an oversight from regular map closing, or intentionally to keep people from just taxi-ing into a completed instance for the vendor / pods.

I do agree it’s braindead for people who crash / dc and especially considering the whole meta takes about 1 hour, give or take.

I’d suggest making it either so that you are guaranteed back into the map when you crash / dc by saving everybody’s map slot until the map closes or make sure all rewards are given via bouncey chests. The latter wouldn’t fix missing out on the vendor / pods though.