Dragon Stand post-meta crash... again
Yeah, I had this happen to me twice in a row as well today. Where after the events wraps up in Dragon Stand the post count down timer kicks in. About five minutes in everyone DC’s. The first time I was killing a treasure mushroom. The second time I was going to the spider nest via the ley-line updraft.
Just recently I actually had the game crash on me during blighted tower event. It sent out the crash report to A-net but I am not sure what can be done with it. I am also running the game on the 64-bit client.
Equally frustrated. After over an hour and a half of slogging through this event a crash occurs, and even though I somehow managed to get back in, no chest/reward at the end. This happens frequently (I believe I complained about it as recently as a week ago) and yet still no fix.
Happened to me 5 minutes ago.
Just happened to me as well.
After such a long event is so frustrating to get DC’ed on a map that needs meta to be completed to get HP’s, please look into this, it’s the whole map that dc’s.
Same thing happened to me earlier today. No rewards. No pods. Need to have access to pods for the crystalline ore so I can complete my Gift of Maguuma Mastery. Until they fix this I can not progress along in my pursuit of Nevermore. It’s very close to being the last thing I need too.
Not gonna risk attempting this event until I hear that they have addressed the issue. 90 minutes of game-time is a lot to be completely wasted. Ain’t nobody got time for that!
Equally frustrated. After over an hour and a half of slogging through this event a crash occurs, and even though I somehow managed to get back in, no chest/reward at the end.
That was my experience as well. I was in a squad, but it probably didn’t even matter because I was told through map chat that it was a total server rollback. A couple squadmates were saying that they had unlocked the machined weapon collection, only to have it removed upon reloading the game.
Until they fix this I can not progress along in my pursuit of Nevermore.
And this is the biggest problem. Losing rewards is bad enough, but this is literally blocking progress for many players.
Well it happened again. At least I was able to get the plated weapon I needed and open up some pods before it happened.
Players have also reported this happening despite running the 64-bit client. I doubt it’s a memory issue, because I’m not crashing completely to the desktop, but rather I’m being kicked to the character select screen due to some network error.
My connection is fine and I literally have no problems like this on any other map in the game. Is there really no official word on this?… because it’s a pretty big problem.