Dungeon armors bugged appearance, cost

Dungeon armors bugged appearance, cost

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Posted by: Vorpal.4683

Vorpal.4683

I completed AC story mode, and CM story mode a couple days ago.

Not only do the helmets I received not have the nice dungeon specific texture they were supposed to have, they share the EXACT SAME really boring texture (and terrible stats).

It felt bad to go through all that and be rewarded with essentially a junk item.

Additionally, the current costs for armor in tokens is clearly bugged. We were told it would take a run or two to get each armor piece – current prices would mean you’d need to run EACH DUNGEON more than SEVENTY TIMES to collect all the pieces – as this would be insane masochistic raiding repetition even worse than that in World of Warcraft, the prices clearly cannot be intended.

Dungeon armors bugged appearance, cost

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Posted by: BrunoBRS.5178

BrunoBRS.5178

it’s not even a unique “for every dungeon” armor set, it’s just the pirate set with a different name.

and the unique skin is limited to the level 80, “70 runs per armor” version of it. there’s having a long term goal, and then there’s grinding the same dungeon nonstop for weeks.

LegendaryMythril/Zihark Darshell

Dungeon armors bugged appearance, cost

in Bugs: Game, Forum, Website

Posted by: Waar Kijk Je Naar.8713

Waar Kijk Je Naar.8713

Noticed this bug aswell, really annoying.

IT’S A SWORD. THEY’RE NOT MEANT TO BE SAFE.

Dungeon armors bugged appearance, cost

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Posted by: Rinn.2375

Rinn.2375

Story mode and explorable mode has different reward i think. Ever tried the explorable mode?

Ad astra per asperas