Dungeon host leaving

Dungeon host leaving

in Bugs: Game, Forum, Website

Posted by: krtffs.3460

krtffs.3460

Apparently this lovely little “feature” has yet to be fixed, despite people complaining about it since day one, so here we are over one year later.
To people not familiar with this phenomenon, whenever the person who formed the party leaves said party while doing a dungoen/fractal, everyone gets kicked out and the run is ruined.
I’m posting this in the bug section, since the thought that someone considered this godawful design choice to be a good idea is horrifying.

Dungeon host leaving

in Bugs: Game, Forum, Website

Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

Every instance works this way. Same if the one that opens changes character. And changing this isn’t high on priority. If you are concerned that someone may need to leave, open the dungeon instead.

Think of it this way. Personal story was intended to be a big deal, so the game was originally designed around it. PS instances, if the one that opens leaves, kicks everyone else and makes sense. Dungeons used the PS instance design because why recreate it?

At least if you d/c you can actually get back in dungeons/fractals (now at least, fractals it used to be d/c and you are out of luck).

It isn’t that someone decided, “Hey, let’s see how many people we can tick off, even 2 years down the road!” Just as this isn’t a ‘bug’. Can be annoying, I agree, but can also be worked around easily enough if it is of concern.