Dye Issue: Pseudotransfer via Armor

Dye Issue: Pseudotransfer via Armor

in Bugs: Game, Forum, Website

Posted by: Anymras.5729

Anymras.5729

While playing my Thief, I realized that I had crafted armor dyed with Midnight Ice dye. The problem is…This Thief does not have Midnight Ice dye. My Engineer does.

Near as I can figure, this is what happened (steps provided for reproduction) :
Dyed Seeker armor on Character A
Put Seeker armor in bank
Took Seeker armor out with Character B
Equipped Seeker armor while armor colors were set to default

  • I guess the Seeker armor’s manually-set colors overrode the defaults at this point.
    Equipped Outlaw armor, noticed brown patches, realized what had happened

And that’s how I accidentally got Midnight Ice armor without having the dye on the character using it.

Dye Issue: Pseudotransfer via Armor

in Bugs: Game, Forum, Website

Posted by: Khisanth.2948

Khisanth.2948

Had a post about that months ago. A mod closed it saying it was intentional.

Dye Issue: Pseudotransfer via Armor

in Bugs: Game, Forum, Website

Posted by: Anymras.5729

Anymras.5729

If it’s intentional for you to be able to transfer dyes between characters on your account, I’d think they’d just make them account-bound instead of character-bound; this ‘method’ doesn’t make any sense.

Dye Issue: Pseudotransfer via Armor

in Bugs: Game, Forum, Website

Posted by: Yamagawa.5941

Yamagawa.5941

It makes sense if its an un intended ‘feature’ and removing the ‘feature’ is more work than it merits. If I intend to not fix it, because its way off the far end of the cost/benefit curve, I too would call it intended. I could well see a proactive developer marking it as ‘not a bug’ and going on to more serious things like broken skills or such…
//Portable Corpse

Dye Issue: Pseudotransfer via Armor

in Bugs: Game, Forum, Website

Posted by: Khisanth.2948

Khisanth.2948

It makes sense if its an un intended ‘feature’ and removing the ‘feature’ is more work than it merits. If I intend to not fix it, because its way off the far end of the cost/benefit curve, I too would call it intended. I could well see a proactive developer marking it as ‘not a bug’ and going on to more serious things like broken skills or such…
//Portable Corpse

It’s not too different from being able to transfer stuff through transmutation. Although this has fewer benefits.