Dying bug.......
You might have seen your character only inside your keep (or in another “safe” place), but since you were lagging, odds are you had either run out of it to be killed or fallen to your death.
I’ve got the issue, but I also have an awful internet connection. The game doesn’t lag for me unless there are groups of people around/lots of AoEs, but when my net goes to cutting out, if I’m jumping and do not realize I am lagging out (because it looks fine for me), fall damage will kill me, or I’ll continue running until I fall off a cliff or run into a wall.
Even when I am NOT lagging however, I’ve simply walked down a hill or stairs and have received fall damage. From stairs!
So most likely, it’s you lagging out (whether due to your connection, your computer, both or the latency of the server you play on) and the (terribly) sensitive/OP fall damage killing you.
….Perhaps it’s just a little excessive IMO because I play WoW and regularly jump off high cliffs just for the fun of it, but it is still a bit TOO touchy.
ANet should revert the connection resources they adjusted since the September 30 patch.
There are times where I am over 200 feet away from a mass event and I suddenly get hit and downed by nothing around me. Depending on the latency held by the server side, the revive skill may not work.
(edited by Geekfox.4267)