Updated: Ele Bugs: 7/7/2015

Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

1) Fresh Air: Sometimes still has a cooldown.

2) Lightning Rod: When a foe attempts to dodge roll across Unsteady Ground (Earth Staff skill 4) and is disabled by Unsteady Ground, this trait’s lightning strike proc misses.

3) Lightning Rod: When using Conjure Earth Shield skills 3 or 4 (Magnetic Surge or Magnetic Shield), this trait’s lightning strike procs consume an additional Conjure weapon charge per foe disabled.

4) Lightning Rod: When using Conjure Earth Shield skills 3 or 4 (Magnetic Surge or Magnetic Shield), this trait’s lightning strike procs will be blocked if you disable a foe who is blocking, despite interrupting the block.

5) Rock Barrier (Earth Scepter skill 2) and Signet of Earth passive effect: these toughness bonuses do not work with Strength of Stone or with the 6-rune bonus of Rune of the Undead.

6) Ferocious Winds: You gain ferocity based on 7% of toughness, not precision.
(FWIW: Strength of Stone and Power Overwhelming work correctly)

7) When Signet of Restoration is equipped with the Conjurer trait picked, the tooltip shows that the signet grants the fire aura as if you used the old Fire’s Embrace trait. No aura is actually procced.

8) Quickness will result in the projectile block from Swirling Winds also speeding up, resulting in only 4 seconds of block rather than 6 seconds (the animation also speeds up.) This may or may not also be the case for Slow (longer block.)

9) Soothing Power: Only increases the effectiveness of Soothing Mist by 100% (tooltip says 200%.)

10) Cleansing Water: Does not proc on the regen granted by the 4- and 6-rune effects of Rune of Dwayna.

11) (Anomaly?) When Soothing Disruption is equipped, Ether Renewal only grants the associated boons at the end of its channel, or when cancelled early. (All other non-elite cantrips grant the boons upon cast, but they ARE instant, so not sure if this is intended or not.)

12) Trait icons for Soothing Disruption and Cleansing Water appear to be the same.

13) If Aeromancer’s Training is equipped and Ride the Lightning is used, you don’t get the full precision bonus (RtL seems to knock you out of Air Attunement; this is only resolved after swapping Attunements and back into Air.) This bug seems to affect Signet of Fire too, when Aeromancer’s Training is equipped.

14) Lightning Flash no longer works in some places where it previously used to work; for example, some stairs in WvW.

15) Fire Shield (focus Fire skill 5) does not reduce condition duration, despite the tooltip saying so.

16) Superior Rune of Radiance does not increase the duration of the fire aura from Sunspot. The tooltips on both of them do not update with the rune set equipped.

17) Conjure Earth Shield’s extra toughness and vitality do not count toward the bonus from Strength of Stone or Rune of the Undead for the toughness, or Rune of the Scavenger for vitality.

18) If 2 eles that are fighting each other both have Lightning Rod equipped, and one gets disabled and uses their Shocking Aura, and the other ele also has their Shocking Aura up, when the other ele attacks the still disabled ele, Lightning Rod will proc 10+ times on both eles, being able to do MASSIVE damage to each other. See images and video below; 3:58 mark shows bug reproduced.

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/196106/gw162.jpg

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/196107/gw163.jpg

https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/196109/gw164.jpg

19) Boil (Trident Fire skill 2) cannot be used against structures, like Inquest turrets etc. or event items than need to be destroyed (e.g. reactors in those Bloodtide Coast NW). The skill just does not execute.

20) Chaos armor gained by leaping across a chaos field is not shared by Powerful Aura, and is not affected by Zephyr’s Boon or Elemental Shielding. (Not sure if chaos armor counts as an aura; may be intentional. However, it IS affected by Rune of Radiance, so this might indeed be a bug.)

21) Power Overwhelming seems to be changing the duration of burns on the tooltips for line-burning fields and on Conjure Flame Axe’s skills (Burning Retreat, Burning Speed, and skills 3-5 on Conjure Flame Axe.) I don’t think it’s changing the actual applied duration, but this has yet to be verified.

22) Arcane Brilliance centers the Blast finisher on the opponent rather than the Ele. In order to get it to function correctly you have to have no target.

Please add more as you find them!

Fear the might of SHATTERSTONE.

(edited by Glenstorm.4059)

Updated: Ele Bugs: 7/7/2015

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Posted by: Nebula.4710

Nebula.4710

5) Ferocious Winds: You gain ferocity based on 7% of toughness, not precision.
(FWIW: Strength of Stone and Power Overwhelming work correctly)

(edited by Nebula.4710)

Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

6) When Signet of Restoration is equipped with the Conjurer trait picked, the tooltip shows that the signet grants the fire aura as if you used the old Fire’s Embrace trait. No aura is actually procced.

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Updated: Ele Bugs: 7/7/2015

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Posted by: Pluckerpluck.8692

Pluckerpluck.8692

7) Quickness will result in the project block from Swirling Winds also speeding up, resulting in only 4 seconds of block rather than 6 seconds (the animation also speeds up).

This may or may not also be the case for slow (longer block).

Updated: Ele Bugs: 7/7/2015

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Posted by: Alekt.5803

Alekt.5803

Add:
When using Conjure Earth Shield, Lightning Rods procs from disabling a foes consume up to 3 additionnal charges depending on the amount of target hit.
Add:
When using Conjure Earth Shield, Lightning Rod will be blocked if you interruption a Shield Block despite interruption the Block.

Alerie Despins

Updated: Ele Bugs: 7/7/2015

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Posted by: Ltomato.8649

Ltomato.8649

Elementalist’s Fire minor trait Empowering Flame adds 150 power even when not in fire attunement. And when you are in fire attunement, you gain another 150, for a total of 300 bonus power.

Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

Elementalist’s Fire minor trait Empowering Flame adds 150 power even when not in fire attunement. And when you are in fire attunement, you gain another 150, for a total of 300 bonus power.

Just tested this out in both PvE and PvP and I couldn’t reproduce it. Could you provide screencaps?

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Updated: Ele Bugs: 7/7/2015

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Posted by: Ltomato.8649

Ltomato.8649

I don’t have an ele, but this is coming from asking two of my guildmates and another friend to confirm this for me.

Take all your gear off, and if you are in fire spec, you should have a base of 1150 outside of fire attunement, and 1300 in fire attunement.

Swap fire spec for something else and you’ll have 1000 base like normal.

Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

I don’t have an ele, but this is coming from asking two of my guildmates and another friend to confirm this for me.

Take all your gear off, and if you are in fire spec, you should have a base of 1150 outside of fire attunement, and 1300 in fire attunement.

Swap fire spec for something else and you’ll have 1000 base like normal.

I tried this, and you’re absolutely right. Will add, thank you.

Fear the might of SHATTERSTONE.

Updated: Ele Bugs: 7/7/2015

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Posted by: Alekt.5803

Alekt.5803

Glenstorm. You can confirm the lightning rod bugs and please add the Conjure Earth Shield ones I posted above.

Alerie Despins

Updated: Ele Bugs: 7/7/2015

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Posted by: Ben Lyssantian.5867

Ben Lyssantian.5867

Just for completeness’s sake, took screens of Empowering Flame extra power glitch. This is with no Fire Specialization, and out of Fire Attunement.

Attachments:

Updated: Ele Bugs: 7/7/2015

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Posted by: Ben Lyssantian.5867

Ben Lyssantian.5867

And with Fire Specialization equipped, still out of Fire Attunement. Note Power increase from 1,873 to 2,023.

Attachments:

Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

Glenstorm. You can confirm the lightning rod bugs and please add the Conjure Earth Shield ones I posted above.

Done, thank you.

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Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

Cross-posted a few more bugs from the Ele forum.

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Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

Bumping with yet another bug.

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Updated: Ele Bugs: 7/7/2015

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Posted by: Softspoken.2410

Softspoken.2410

Power Overwhelming seems to be changing the duration of burns on the tooltips for line-burning fields and on Flame Axe’s skills. (Burning Retreat, Burning Speed, and skills 3-5 on Flame Axe). I don’t think it’s changing the actual applied duration, but I’m not sure.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

Added a few more bugs.

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Updated: Ele Bugs: 7/7/2015

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Posted by: Khalic.3561

Khalic.3561

Well that’s empowering flame. How about the rest?

Khyla Shadowsong ~ Charr Ele, Engi, Mes, Ranger, Guard, Thief, War, Necro
Northern Shiverpeaks ~ [dO] Drop Otter

Updated: Ele Bugs: 7/7/2015

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Posted by: Glenstorm.4059

Glenstorm.4059

I’d still like someone to confirm for me that Soothing Ice does indeed proc Cleansing Water when it procs. Confirmed to be working correctly.

Well that’s empowering flame. How about the rest?

Hoping for more fixes soon

Fear the might of SHATTERSTONE.

(edited by Glenstorm.4059)