Fear the might of SHATTERSTONE.
(edited by Glenstorm.4059)
1. Magnetic Current: this skill causes a self-stun and locks us out of all our non-instant-cast skills. This stun can even be stun broken via Armor of Earth/Arcane Shield etc. Why does this self-stun happen?! Totally pointless and damaging, makes me want to never use this skill.
(On another note, why isn’t this skill a pull-foe-to-you skill? Wouldn’t that make more sense for an Elementalist underwater? We’re not the most durable profession, and the trident doesn’t do us major favors in melee range outside of Forked Lightning/Rock Blade/Rock Spray. If the skill is to remain as a pull-yourself-to-your-foe skill, it should at least be a Leap finisher.) Regardless, the self-stun needs to GO!
2. Forked Lightning misses very often if used at point-blank range. Sucks because this skill is most effective when all 3 forks hit (close range.)
(edited by Glenstorm.4059)
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