[Elementalist] Inconsistent skill behaviour relating to auto targeting/attacking

[Elementalist] Inconsistent skill behaviour relating to auto targeting/attacking

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Posted by: Razgriz.7319

Razgriz.7319

I’ve noticed various inconsistencies with elementalist skills. This topic generally pertains to how the skill behaves with auto-targeting and the auto-attacking skill (default skill-1).

This was all tested in the Mists, with auto-targeting off and a target manually locked (the Golems). The skills will exhibit the behaviours described below with auto-targeting on as well, as long as auto-targeting is able to pick out a target for you.

Defensive/Utility skills

  • Magnetic Aura (Staff earth-3): Will cause your auto-attacking skill to start flashing after you use it.
  • Glyph of Renewal (Slot skill): Will cause your auto-attack to start after you finish casting it.
  • Arcane Shield (Slot skill): Will not cause your auto-attack to start.
  • Cleansing Wave (Dagger water-5): Will not trigger your auto-attack.

The rest of the defensive/utility based skills also do not trigger your auto-attack. I believe these skills should not trigger auto-attacking-targeting. You use these skills in a defensive manner, without the intent of attacking (usually).

Point-blank AOEs

  • Arcane Wave (Slot skill): Will trigger auto-attacking.
  • Frozen Burst (Dagger water-3): Will trigger auto-attacking.
  • Ring of Fire (Dagger fire-4): Will not trigger auto-attacking.
  • Ring of Earth (Dagger earth-2): Will not trigger auto-attacking.

In my opinion, these should trigger auto-attacking/targeting. When you use these skills, you signal your intent on attacking, triggering auto-attacking will help with this.

If you notice anything else I’ve missed regarding inconsistent behaviour of skills relating to auto-targeting/attacking, please post about it here.

~ 80 Elementalist

(edited by Razgriz.7319)

[Elementalist] Inconsistent skill behaviour relating to auto targeting/attacking

in Bugs: Game, Forum, Website

Posted by: Kagetora.6392

Kagetora.6392

I am using a staff. (F3) Air attunement give me a speed boon thanks to my mastery. But switching attunement to air cause my auto-attacking to start, attacking: red, yellow and even white monsters. This has an “opposite” effect: if I want to speed up, I don’t want to slow down because of an aggro.

(edited by Kagetora.6392)

[Elementalist] Inconsistent skill behaviour relating to auto targeting/attacking

in Bugs: Game, Forum, Website

Posted by: Razgriz.7319

Razgriz.7319

I am using a staff. (F3) Air attunement give me a speed boon thanks to my mastery. But switching attunement to air cause my auto-attacking to start, attacking: red, yellow and even white monsters.

I actually have a separate thread dedicated to the attunement bug over here. I should have specified that this is specifically about issues with skills and auto-targeting.

Thanks for posting though. Feel free to add anything else you may think of.

~ 80 Elementalist