Elementalist bugs that largely effect combat

Elementalist bugs that largely effect combat

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Posted by: Im Too Godlike.5629

Im Too Godlike.5629

I’m sure you guys already know about most of these, but i’m going to post them here because these are bugs that give you a disadvantage (especially on pvp where the elementalist is already on the weaker side of things).

Ride the Lightning does not work 90% of the time (im not exaggerating) when you use it while targetting an enemy thats moving. This is a huge bug because it leaves you helpless for the duration of the spell. Its like a CC you cast on yourself.

Ride the Lightning also does not work with the 20% lightning skill recharge trait. It should recharge at 12 seconds, but still recharges at 15.

Magnetic Grasp is just an overall glitchy skill. It usually works in pulling you to the foe, but sometimes it will pull you to them and keep pulling you too them even when you right next to them. This is also like a CC cast on yourself, leaving you helpless for the duration of the spell unless someone else interrupts you (the duration is like 10 seconds long)

I feel the need post these things because these bugs, as well as any other bug that affects the outcome of pvp matches needs to be dealt with quickly, only after exploitable bugs. It makes me feel like crap when i lose a 1v1 with someone else because of using a buggy skill.

Elementalist bugs that largely effect combat

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Posted by: Apotheosis.9312

Apotheosis.9312

I was actually just raging about this to my friends last. I have lost count the amount of time I have used RtL to try and close the gap on someone just to somehow completely overshoot them in almost the complete opposite direction or get myself killed because I am stuck as an lightning ball in mid air.

Two others that I have noticed and may be bugs:

Mist Form: It states in the tooltip that you invulnerable for the duration of the spell, but I have died countless times to DoT damage during this form, if this is intended, then the tooltip needs to be changed to state that I think.

Armor of the Earth: It states that it breaks stuns, and then further makes you immune to those effects, but I recall being stunned and being unable to break stuns with it.

Elementalist bugs that largely effect combat

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Posted by: Allcoast.1758

Allcoast.1758

Does no one else have the issue with the Arc Lightning, where the cast doesnt stop once the target is dead, or changing targets not stopping the cast?

Elementalist bugs that largely effect combat

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Posted by: Dmorin.9543

Dmorin.9543

i agree with all that’s been said above.mist form bug really makes me mad hope a fix soon
Air attunement skill #1 Arc lightning will sometimes get stuck on (keep channeling)even after enemies die,actually most of the time.
elite skill glyph of elementals lol at word elite has to be a bug the summoned elements dont last as long as the Glyph of Lesser Elementals and most of the time they do no damage

Elementalist bugs that largely effect combat

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Posted by: FrazUK.4138

FrazUK.4138

Does no one else have the issue with the Arc Lightning, where the cast doesnt stop once the target is dead, or changing targets not stopping the cast?

I do.

Elementalist bugs that largely effect combat

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Posted by: MajorMelchett.6042

MajorMelchett.6042

Arcane power doesn’t give you 5 critical hits like the tooltip states, it gives at most 2.

Video showing it.
http://www.youtube.com/watch?v=cbTDOYGE-uU

Zilori: Guardian – Desolation.
Zarturo: Elemental – Desolation.

Elementalist bugs that largely effect combat

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Posted by: Raven Ghostwisperer.1856

Raven Ghostwisperer.1856

Does no one else have the issue with the Arc Lightning, where the cast doesnt stop once the target is dead, or changing targets not stopping the cast?

I do.

And I do as well. Reported it during first BWE but it seems it wasn’t high on the priority list (and still isn’t).

Elementalist bugs that largely effect combat

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Posted by: Im Too Godlike.5629

Im Too Godlike.5629

I have the arc lightning bug but it doesnt affect combat much, also Armor Of Earth doesn’t give any increased time on the boons with increased boon duration traits. It says it does from the tooltip, but still will give 6 seconds