Ember Bay Reset Wonky?

Ember Bay Reset Wonky?

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Posted by: Glass Hand.7306

Glass Hand.7306

It seems the floating unbound magic balls and the petrified wood nodes don’t reappear after reset all the time. What is the schedule supposed to be?

Ember Bay Reset Wonky?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Perhaps, you hit the daily limit. It may take 24 hours to reset.

Or, the individual nodes may take a certain amount of time to reset, like Orichalcum nodes (which are just under 24 hours).

You can read more about nodes and their respawn rates in the Wiki accessed via the link above.

Good luck.

Ember Bay Reset Wonky?

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Posted by: Glass Hand.7306

Glass Hand.7306

Unfortunately none of that information is specified in the wiki.

Here are my observations today – petrified wood and unbound magic balls refreshed 2 hours after reset. The account max for harvested nodes was hit about 5 hours before reset on a completely different alt than the one that observed no nodes 1 hour after reset.

This behavior seems significantly different from Bloodstone Fen, where I have never observed a failure to reset the unbound magic balls or bloodstone nodes immediately after reset.

(edited by Glass Hand.7306)

Ember Bay Reset Wonky?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Hmm…I got the information from the Wiki. For example:

Like any nodes, the location of orichalcum veins changes each time the server resets. The respawn rate for the veins is just under 24 hours.

Picking up the purple orbs floating around Living World Season 3 zones (2-4 magic per orb, limited to 500 orbs per day per account).

There may, or may not, be different rules for the items you are having issues with. Once said rules are verified, I’m sure they will make their way into the Wiki. =)

Ember Bay Reset Wonky?

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Posted by: Khisanth.2948

Khisanth.2948

Unfortunately none of that information is specified in the wiki.

Here are my observations today – petrified wood and unbound magic balls refreshed 2 hours after reset. The account max for harvested nodes was hit about 5 hours before reset on a completely different alt than the one that observed no nodes 1 hour after reset.

This behavior seems significantly different from Bloodstone Fen, where I have never observed a failure to reset the unbound magic balls or bloodstone nodes immediately after reset.

I’ve had it happen frequently in BF. Haven’t ran into it yet in EB but that might be because I’ve mostly stopped playing in both. Changing instance “fixed” the issue for me when I ran into it in BF so it might be a slightly different issue.

I’ve never hit the limit on those orbs either.