Emote Range - Too Large
Did you get caught Erpin or something?
No. It’s just hard to keep up with chat scroll when there are numerous conversations showing up in your chat box that are taking place far away.
I understand, I’m just messing with ya. I hail from TC also, so i know what you’re talking about and it is kinda annoying.
That explains why I keep getting flooded with emotes when I’m nowhere within range of any places that people generally RP. And why it’s become harder to track conversations in Divinity’s Reach and (before it got blow’d up) Lion’s Arch. With the number of people who prefer to use /emote for both actions AND speech, I can see this getting way out of hand.
(Am on TC as well)
Yeah, once I noted that. I saw an emote from someone else that was very far away from me.
I don’t remember which patch exactly, but around two months or more ago, the emote ranges were doubled. If not tripled. This likely does not affect most players, but as a member of the Tarnished Coast RP community, it makes an already healthy amount of chat scroll borderline unreadable. I have been in Ossan Quarter and have read emotes from players confirmed to be in or around Rurikton.
This may be low on the proverbial bug list scale, but it’s a quality of life issue that I think would make a lot of players in my community happy if it was addressed.
Thank you.
Disable emotes shown in chat in the chat options menu.
Disabling emotes is not a true solution to the problem. Roleplayers rely on emotes to write out the actions of their characters. Disabling them limits one of the key chat options this game offers.
The emote range once used to be a lot smaller, making sure that what you saw had a good chance of being relevant to your character based on proximity. But the range now makes it needlessly difficult to read relevant RP content.