Endlessly spawning Haunted Doors: Bug or working as intended?

Endlessly spawning Haunted Doors: Bug or working as intended?

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Posted by: SevenStarGaming.5963

SevenStarGaming.5963

Q:

Some haunted doors – the one outside of Lion’s Arch and the one next to the Vigil Keep – spawn endless waves of Halloween goons. Some of them open, spit out a bag or monster, and vanish.

Are the endless spawn ones legit, or a bug?

Endlessly spawning Haunted Doors: Bug or working as intended?

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Posted by: Dashkett.6750

Dashkett.6750

I just came here to ask and report the same thing. Seems unbalanced so it must not be intended, feels terrible that they may wake up tomorrow and find the event economy is ruined by a flood of items

/bugged it in game after it dawned on me after about 5 minutes of getting swarmed by spiders, not sure what else to do besides ingame bugging and here.

Suggest people stay away from those doors until we know.

Endlessly spawning Haunted Doors: Bug or working as intended?

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Posted by: Ascleph.2147

Ascleph.2147

I found an arenanet player in game near one of the doors and he said they arent supposed to be neverending, so stay away from them for the time being I guess.

Endlessly spawning Haunted Doors: Bug or working as intended?

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Posted by: neon.4863

neon.4863

First door I ran into had nothing and the second had the endless spawns. Didn’t know they weren’t supposed to be endless so I stayed around a while until someone talked about exploiting, waiting for a boss to come out or something. Something should be done ASAP because with the frequent candy/bag drops it could really break the event for everyone.

Endlessly spawning Haunted Doors: Bug or working as intended?

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Posted by: Gorgosbard.3809

Gorgosbard.3809

Door in Gendarren Fields near Applenook is also bugged.

Endlessly spawning Haunted Doors: Bug or working as intended?

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Posted by: Potato At Night.6179

Potato At Night.6179

Three doors in Queensdale as well; one spider spawner and one gargolye spawner on western end of map. Third is a skeleton spawner on east side of map.