Enemy spawning near Waypoints

Enemy spawning near Waypoints

in Bugs: Game, Forum, Website

Posted by: Ctarl.3629

Ctarl.3629

It’s more than frustrating to teleport to a waypoint only to be greeted by up to 5 hostile mobs and subsequently almost instantly die.
I then have to pay for the teleport again (+ armor repairs).

This affects almost every waypoint in Orr. Especially at/near deity events. Just a few minutes ago I wanted to visit the karma vendor at Lyssa’s. The priestess was defeated and the waypoints were all uncontested. But as soon as I materialized I was swarmed by Risen and shot at by 2 or 3 catapults (I was apparently the only player around). I tried to run to “safety” up to the karma vendor and was murdered by the 10+ enemies that stood right next to him.

These waypoints should either be labelled as “contested” or the enemy number around them drastically reduced. Currently teleporting in Orr outside of peak hours is a(n expensive) game of chance.