Throw Mine does not automatically trigger and does not remove a boon. Video link.
Another problem occurs when traiting Forceful Explosives. The radius of Mine Field is 120 both with and without the trait. Actually, the radius becomes blue when traited indicating a change, but the value does not change. Video link.
The above bugs were acknowledged by Tyler Chapman. What’s below this point has not been acknowledged yet.
Here I´ll post the discovery I had after Tyler acknowledged the inicial post. This is an EDIT.
Mine Field cooldown is affected by Speedy Gadgets reducing the cooldown from 20 to 16 seconds when detonated by the player;
The cooldown starts on the moment of detonation by the player;
If detonated automatically by creatures in its area of effect, then the cooldown is again increased to 20 seconds and the cooldown is started from when the last detonation occurred.
Something is odd with the detonation area. Creatures very close to the detonation site still don´t trigger the mine.
Raimundo Faztudo (Human Engineer) – Current WvW
Mr Tauser (Char Warrior) – Current PvE
[CATZ] – HoD
Thanks for acknowledging those bugs. I ran some additional tests and found other odd behaviours occurring on mine cooldowns. I’ve described everything on this video (video link).
Mine Field cooldown is affected by Speedy Gadgets reducing the cooldown from 20 to 16 seconds when detonated by the player;
The cooldown starts on the moment of detonation by the player;
If detonated automatically by creatures in its area of effect, then the cooldown is again increased to 20 seconds and the cooldown is started from when the last detonation occurred.
Something is odd with the detonation area. Creatures very close to the detonation site still don´t trigger the mine.
Hope this helps.
Raimundo Faztudo (Human Engineer) – Current WvW
Mr Tauser (Char Warrior) – Current PvE
[CATZ] – HoD