To recap, we engineers have seen the following problems with FT:
1) Structures are very hard to hit with #1 attack (constant “Miss” results), requiring you to be right on top of them and facing a certain way.
2) You can easily miss enemies with the #1 attack; even if you are targetting them within distance or on top of them.
3) The Napalm blast #2 attack ends up being “Obstructed” against enemies higher than the player.
4) Napalm blast #2, when used after the blast back #3 attack, has a high chance of an “Obstructed” result. This is noticed when, after the #3 Blast Back attack is used, you move even slightly away from the initial point to use the Napalm Blast.
Malkin Rawl – Charr Engineer, Tarnished Coast
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play