Music is the Weapon of the Future.
ïryss | Engineer
ïryss | Engineer
I apologize for the rant and I mean no disrespect to the devs but I wanted to point out a few things about the Engineer wielding the Legendary Juggernaut.
I just recently crafted the legendary a few nights ago and was excited to use it and show it off in WvW/PvE/PvP. One thing that I immediately noticed was the lack of weapon trails on two of the skills which are Whirl-Wind and Rocket Charge.
Whirl-Wind:
This skill has this weird animation only when running and casting which looks off putting when you look at it in detail. I know there’s already some effect added to the skill, but when wielding The Juggernaut, it remains looking like I have the Colossus wielded with no silver trails.
Rocket Charge:
This skill also has it’s own unique effect, but when casting it with The Juggernaut remains dull with no silver trails.
Conclusion
These small issues were a bit discouraging and made me switch back to using pistols and dropping the hammer for now. My warrior is beautiful with the hammer as all skill animations have the Juggernaut effects in working order. One thing that bothers me is that my Revenant’s hammer skills channel the silver trails with their #3 and #5 skills and this class was created after the Engineer which saddens me that maybe Anet didn’t pay too much attention to Engineer :\
Anyways those are the small “bugs” I suppose I’d like to bring up.
TL;DR – The Juggernaut on Engineer can be disappointing if you pay a lot of attention to detail.
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