Engineer Mortar Combos partially work

Engineer Mortar Combos partially work

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Posted by: reapex.8546

reapex.8546

I and others have tried the regeneration and condition removal combo (skill #4 then #1) and we could not remove our conditions from ourselves. Also, the health regeneration boon did not apply to other players as well.

Engineer Mortar Combos partially work

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Posted by: reapex.8546

reapex.8546

I and others have tried the regeneration and condition removal combo (skill #4 then #1) and we could not remove our conditions from ourselves. Also, the health regeneration boon did not apply to other players as well.

Is anyone, else experiencing this issue?

Engineer Mortar Combos partially work

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Posted by: Khisanth.2948

Khisanth.2948

That sounds like projectile finishers behaving like a projectile finisher is supposed to behave. Is there something documented that says Mortar Kit projectile finishers are supposed to behave differently?

Engineer Mortar Combos partially work

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Posted by: JDjitsu.7895

JDjitsu.7895

https://wiki.guildwars2.com/wiki/Condition#From_allies

Light field combo finishers condi removal have never worked on yourself. Only allies.
As you can see by reading at “condi removal from allies” has combo field finishers listed, but “removal from self” has no finishers listed. Hope that helps..

That also goes with Fumigate(#3 Elixer Gun) if you didn’t know also.

Wiggin/LittleEnder/XeroCool/Filthydirtyrotten/MizDemeanor/EnderThaXenocide/ShadowOfWiggin-
Maguuma & A Few alts on other NA/EU servers

Engineer Mortar Combos partially work

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Posted by: reapex.8546

reapex.8546

https://wiki.guildwars2.com/wiki/Condition#From_allies

Light field combo finishers condi removal have never worked on yourself. Only allies.
As you can see by reading at “condi removal from allies” has combo field finishers listed, but “removal from self” has no finishers listed. Hope that helps..

That also goes with Fumigate(#3 Elixer Gun) if you didn’t know also.

Thank you, for the condition removal explanation

Engineer Mortar Combos partially work

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Posted by: reapex.8546

reapex.8546

That sounds like projectile finishers behaving like a projectile finisher is supposed to behave. Is there something documented that says Mortar Kit projectile finishers are supposed to behave differently?

For the combo pages on wiki and the skill description states mortar projectile has a 100% chance of activating. When combining it with a water field, the combo regeneration appears. However, no one in the water field ever receives regeneration. Combo finsiher projectiles through combos fields always had a chance of activating since 2012. The mortar kit combo field for health regeneration “never” activates but no health is restored on any player. There is no need to even show a combo activation, if the skill does not function as said in the skill description and the combo field pop up.

Engineer Mortar Combos partially work

in Bugs: Game, Forum, Website

Posted by: Khisanth.2948

Khisanth.2948

That sounds like projectile finishers behaving like a projectile finisher is supposed to behave. Is there something documented that says Mortar Kit projectile finishers are supposed to behave differently?

For the combo pages on wiki and the skill description states mortar projectile has a 100% chance of activating. When combining it with a water field, the combo regeneration appears. However, no one in the water field ever receives regeneration. Combo finsiher projectiles through combos fields always had a chance of activating since 2012. The mortar kit combo field for health regeneration “never” activates but no health is restored on any player. There is no need to even show a combo activation, if the skill does not function as said in the skill description and the combo field pop up.

I was referring to the condi removal since there are very few cases where you could fire a projectile and have it pass through yourself. The whole combo system needs an overhaul anyway. Anything besides blast is a bit disappointing.

Engineer Mortar Combos partially work

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Posted by: reapex.8546

reapex.8546

That sounds like projectile finishers behaving like a projectile finisher is supposed to behave. Is there something documented that says Mortar Kit projectile finishers are supposed to behave differently?

For the combo pages on wiki and the skill description states mortar projectile has a 100% chance of activating. When combining it with a water field, the combo regeneration appears. However, no one in the water field ever receives regeneration. Combo finsiher projectiles through combos fields always had a chance of activating since 2012. The mortar kit combo field for health regeneration “never” activates but no health is restored on any player. There is no need to even show a combo activation, if the skill does not function as said in the skill description and the combo field pop up.

I was referring to the condi removal since there are very few cases where you could fire a projectile and have it pass through yourself. The whole combo system needs an overhaul anyway. Anything besides blast is a bit disappointing.

Ah, I was referring to both. Still, thank you for the response. I hope Anet addresses the mortar regeneration bug one day.