Engineer at solojoin flying turrets

Engineer at solojoin flying turrets

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Posted by: kanuni.7561

kanuni.7561

Hello guys look this nobody cannot attack rifle&rocket turret.

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Engineer at solojoin flying turrets

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Posted by: Char.4209

Char.4209

Hello,
I am this Engineer. Thanks for telling me Ingame

You can kill those turrents with every ranged attack.
The trait I am using is “Tools V”. I am thowing them to walls or trees. If that is a Bug Anet should fix it.

Engineer at solojoin flying turrets

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Posted by: kanuni.7561

kanuni.7561

okey if you got this trait but i cannot attack they and are you thinking its allowed ? at trees ^_~

Engineer at solojoin flying turrets

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Posted by: Char.4209

Char.4209

Never attacked them myself, so I don’t know. But during the fight some of them were killed, so it should be possible.
If you don’t have any ranged attack it is the same as having no stability at skyhammer-map. (not prepared).
I think it should be Ok, because if not the trait would be rather useless

btw. turrenting has a few disadvantiges.
- you are verre immobile (I have to stay on point)..
- long cooldowns
- they explode themselves after about 5 min
- you have to stay alive a while (zerker)

Engineer at solojoin flying turrets

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Posted by: Caedmon.6798

Caedmon.6798

Well that will be a huge pain for double melee classes,and simply saying " Go range" isnt really a viable thing to do.I should go range because of engies able to throw turrets in trees … ? Come on..I think they should fix this really.

Engineer at solojoin flying turrets

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Posted by: Kamahl.3621

Kamahl.3621

This trait has been acting like this forever, it’s fine. If a class goes double melee, they shouldn’t complain about the ranger shooting them from a rooftop. Same situation applies here – especially given how squishy turrets can be.