Noticed there seem to be a lot of smaller issues with the turrets.
1. they seem to always prio. targeting stationary things, EVEN if they are dead, like those pirate canons, or some tentacles in an even i did, they where just shooting at corpses and destroyed targets rather then go for the mobs or event-“boss” i was shooting at.
2. i you have them out for to long the utility slots (7-9) gets reset = you can use the toolbelt skills with the turrets out but you can’t detonate the turrets any more.
3. might be wrong on this one, but i didn’t notice any effect on the flame turrets DoT when I equipped more condition dmg, even though the direct dmg on the turret went up when i equipped more power.