poor, poor healing turret. it just seems to not work correctly half the time.
the healing it applies? it works fine. picking up the turret? it’s fine. however, those are the only things that seem to work one hundred percent.
unfortunately, when the healing turret applies its regeneration, often, it just flat-out won’t work right. more then half the time, i’m getting ticks of 5 healing per second instead of the appropriate amount. 5 healing instead of 200+ is HUGE. i get the 5 healing regen per second more then 200+. that sucks.
on this note, sometimes, the healing turrets water combo field doesn’t work either. the regeneration applies fine, but, the water field doesn’t activate. i’ve tested this several times, all of the times without anyone else nearby and only myself. you should be able to put down turret -> wait two seconds -> use the first profession ability to blow up the turret for self-combo water field finisher. i wasn’t seeing this happen at all. there’s a very obvious wave effect that happens, and, “area healing” pops up in big, bold letters.
also, completely unrelated to the healing turret, the grenade kit toolkit ability doesn’t work.
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