EotM Balancing system badly broken.

EotM Balancing system badly broken.

in Bugs: Game, Forum, Website

Posted by: Videles.6759

Videles.6759

The balancing systems is badly broken and theres no way you havent noticed this months or maybe a year or more already. When can we expect this to be fixed finally instead of a lot of empty replies??

Or do you rather have us pay for a transfer instead? Seems like it…

EotM Balancing system badly broken.

in Bugs: Game, Forum, Website

Posted by: RoseofGilead.8907

RoseofGilead.8907

I’ve never really noticed a recurring balancing problem in EotM. Sometimes you’ll get a match where it’s clear one side is dominating because they have more people, but I don’t see that too often.

EotM Balancing system badly broken.

in Bugs: Game, Forum, Website

Posted by: Videles.6759

Videles.6759

Possible solutions
- Cap population per side and que them (you can expect ques when joining an overpopulated server)
- Expand EotM with a fourth color and give it to this one overpopulated server
- Run more instances with population caps and only start a new instance when the other teams have equal numbers.

An other solution is if players stop purchasing gems so the gain on this imbalance is reduced so much you actually will think about fixing it.